Modeling the Phong Phú Commune in Hole Story

Added on by Alvin Luong.

Over the course of 2020 and 2021 I have been learning 3D modeling to supplement my camera-based studio practice. These models will supplement camera-based footage in Hole Story. The models produce an uncanny appearance as camera-based footage, which is captured with without depth, is warped and modelled into a 3D landscape that does have depth and its own parallax.

Work-in-progress model of the Phong Phú Commune (Ho Chi Minh City, Vietnam), image still from computer rendering, 2021.

Work-in-progress model of the Phong Phú Commune (Ho Chi Minh City, Vietnam), image still from computer rendering, 2021.

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